Kyle Rau
Kyle Rau
Lead Hard Surface Artist - Stoke Games
Duvall, WA, United States

I'm a 3D artist that primarily specializes in Hardsurface assets. I have experience building and managing art teams while seeing a project from the beginning stages all the way through completion. I often keep one foot in the technical side of things from rigging, shader work, and creating and managing internal/external art pipelines.

Outside of work, I'm passionate about mountain biking, industrial design/manufacturing, rapid prototyping technology, motorsport and automotive design.

Resume PDF

Skills

Hard Surface ModelingProp ModelingRiggingWeapon ModelingVehicle ModelingShadersTeam ManagementManufacturingFusion360Parametric ModelingPipeline CreationAdditive manufacturing

Software proficiency

Fusion 360
Fusion 360
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
TopoGun
TopoGun

Productions

    • Video Game
      Tyr - Currently Working On
    • Year
      2026
    • Role
      Lead Hard Surface Artist
    • Company
      Stoke Games
    • Video Game
      Concord
    • Year
      2024
    • Role
      Lead Hard Surface Artist
    • Company
      Firewalk Studios
    • Video Game
      Overwatch 2
    • Year
      2023
    • Role
      Senior 3D Artist II
    • Company
      Blizzard Entertainment
    • Video Game
      Overwatch
    • Year
      2016
    • Role
      3D Artist - Characters/Weapons
    • Company
      Blizzard Entertainment
    • Video Game
      Heroes of the Storm
    • Year
      2015
    • Role
      3D Artist - Environment Props
    • Company
      Blizzard Entertainment
    • Video Game
      Project Titan - CANCELLED
    • Year
      2013
    • Role
      Associate 3D Artist - Weapons
    • Company
      Blizzard Entertainment
    • Video Game
      PlanetSide 2
    • Year
      2012
    • Role
      Freelance 3d Artist
    • Company
      Sony Online Entertainment
    • Video Game
      The Agency - CANCELLED
    • Year
      2011
    • Role
      Weapon Artist Intern
    • Company
      Sony Online Entertainment

Experience

  • Lead Hard Surface Artist at Stoke Games
    Remote, US
    October 2024 - Present

  • Lead Hard Surface Artist at Firewalk Studios
    Bellevue
    October 2021 - September 2024

  • Senior II 3D Artist at Blizzard Entertainment
    Irvine , United States of America
    August 2020 - September 2021

  • Senior 3D Artist at Blizzard Entertainment
    Irvine, United States of America
    August 2017 - August 2020

  • 3D Artist at Blizzard Entertainment
    Irvine, California
    February 2014 - August 2017

  • Associate 3D Artist at Blizzard Entertainment
    Irvine, California
    June 2013 - February 2014

  • Associate 3D Artist at Blizzard Entertainment
    Irvine, California
    April 2012 - June 2013

  • Freelance 3D artist at Sony Online Entertainment
    January 2011 - January 2012

  • 3D Weapon Artist Intern at Sony Online Entertainment
    Bellevue, Washington
    January 2011 - March 2011